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Keenan Crane (@keenanisalive): "Basic fact all graphics coders should know: To uniformly sample points in a disk, you'd think you could just pick a random radius r ∈ [0,1] and a random angle θ ∈ [0,2π] to generate points r (cos θ, sin θ). This doesn't work! …But take the square root of r, and it does! 1/3" | nitter
Introduction - 3D Math Primer for Graphics and Game Development
RANDOM NUMBERS FALL MAINLY IN THE PLANES - PMC
Maths is Hard | Trailmax Tech
My favorite math problem
Bayesian Optimization Book | Copyright 2021 Roman Garnett, to be published by Cambridge University Press
Inigo Quilez :: fractals, computer graphics, mathematics, shaders, demoscene and more
Fermat's Library on Twitter − 10 factorial (10!) seconds is exactly 6 weeks
I don't know ECC at all. But a note: Finite fields are of two types: "Prime Fie... | Hacker News
Alexandre Moatti on Twitter: "Récréation scientifique J. de Saint-Martin @Jaune_Rouge. Facile mais distrayant. https://t.co/v1pTbPtDfT" / Twitter
The Time Everyone “Corrected” the World’s Smartest Woman
PHYS771 Lecture 19: Time Travel
Sparse Matrices · Matt Eding
Lean Game
Prime Numbers on Twitter − 777769
Symbolic Mathematics Finally Yields to Neural Networks − Quanta Magazine
L'Hypothèse de Riemann — Science étonnante #62
Lecture et analyse des articles d’Idriss Aberkane sur la conjecture de Syracuse - Les indispensables mathématiques et physiques
Desmos | Geometry
Coupe du monde 2018 : comment tricher au tirage au sort grâce à une formule mathématique
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